Spawning tasks
Your solution to the previous exercise should look something like this:
pub async fn echo(listener: TcpListener) -> Result<(), anyhow::Error> {
loop {
let (mut socket, _) = listener.accept().await?;
let (mut reader, mut writer) = socket.split();
tokio::io::copy(&mut reader, &mut writer).await?;
}
}
This is not bad!
If a long time passes between two incoming connections, the echo
function will be idle
(since TcpListener::accept
is an asynchronous function), thus allowing the executor
to run other tasks in the meantime.
But how can we actually have multiple tasks running concurrently?
If we always run our asynchronous functions until completion (by using .await
), we'll never
have more than one task running at a time.
This is where the tokio::spawn
function comes in.
tokio::spawn
tokio::spawn
allows you to hand off a task to the executor, without waiting for it to complete.
Whenever you invoke tokio::spawn
, you're telling tokio
to continue running
the spawned task, in the background, concurrently with the task that spawned it.
Here's how you can use it to process multiple connections concurrently:
use tokio::net::TcpListener;
pub async fn echo(listener: TcpListener) -> Result<(), anyhow::Error> {
loop {
let (mut socket, _) = listener.accept().await?;
// Spawn a background task to handle the connection
// thus allowing the main task to immediately start
// accepting new connections
tokio::spawn(async move {
let (mut reader, mut writer) = socket.split();
tokio::io::copy(&mut reader, &mut writer).await?;
});
}
}
Asynchronous blocks
In this example, we've passed an asynchronous block to tokio::spawn
: async move { /* */ }
Asynchronous blocks are a quick way to mark a region of code as asynchronous without having
to define a separate async function.
JoinHandle
tokio::spawn
returns a JoinHandle
.
You can use JoinHandle
to .await
the background task, in the same way
we used join
for spawned threads.
pub async fn run() {
// Spawn a background task to ship telemetry data
// to a remote server
let handle = tokio::spawn(emit_telemetry());
// In the meantime, do some other useful work
do_work().await;
// But don't return to the caller until
// the telemetry data has been successfully delivered
handle.await;
}
pub async fn emit_telemetry() {
// [...]
}
pub async fn do_work() {
// [...]
}
Panic boundary
If a task spawned with tokio::spawn
panics, the panic will be caught by the executor.
If you don't .await
the corresponding JoinHandle
, the panic won't be propagated to the spawner.
Even if you do .await
the JoinHandle
, the panic won't be propagated automatically.
Awaiting a JoinHandle
returns a Result
, with JoinError
as its error type. You can then check if the task panicked by calling JoinError::is_panic
and
choose what to do with the panic—either log it, ignore it, or propagate it.
use tokio::task::JoinError;
pub async fn run() {
let handle = tokio::spawn(work());
if let Err(e) = handle.await {
if let Ok(reason) = e.try_into_panic() {
// The task has panicked
// We resume unwinding the panic,
// thus propagating it to the current task
panic::resume_unwind(reason);
}
}
}
pub async fn work() {
// [...]
}
std::thread::spawn
vs tokio::spawn
You can think of tokio::spawn
as the asynchronous sibling of std::thread::spawn
.
Notice a key difference: with std::thread::spawn
, you're delegating control to the OS scheduler.
You're not in control of how threads are scheduled.
With tokio::spawn
, you're delegating to an async executor that runs entirely in
user space. The underlying OS scheduler is not involved in the decision of which task
to run next. We're in charge of that decision now, via the executor we chose to use.
Exercise
The exercise for this section is located in 08_futures/02_spawn